AI Insights · Timothy · April 2024
Top 5 Sniper Games on Android in Poland for Q1 2024
Explore the performance of the top 5 sniper games on the Android platform in Poland during Q1 2024, featuring weekly download, revenue, and active user trends.
The first quarter of 2024 saw varied performance among the top 5 sniper games on the Android platform in Poland. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Camo Sniper had an interesting quarter with fluctuating metrics. The game experienced a peak in weekly downloads at the beginning of January with approximately 17K downloads, which gradually declined to around 7K by the end of March. Weekly revenue saw sporadic spikes, with the highest being $5 in both the first week of January and mid-March. Active users started at around 36K at the beginning of January but dipped to approximately 23K by the end of March.
Sniper 3D:Gun Shooting Games from Wildlife Studios showed a mixed performance. Weekly downloads started strong with about 5.2K in early January but saw a drop to around 1.4K by early February, before slightly recovering to 1.7K towards the end of March. Revenue peaked at $1.5K in the first week of January and early February, while active users declined from around 26K to 13K over the quarter.
Sniper Mission Games Offline had modest activity in terms of downloads and active users. Weekly downloads peaked at approximately 1.4K in late January before falling to around 415 by the end of March. Active users followed a similar trend, starting at around 1.8K in early January and ending with about 1.9K in late March. Revenue saw minor peaks, reaching $7 in late January.
Archer Attack 3D: Shooter War experienced consistent but modest performance. Weekly downloads ranged from 740 in early January to around 402 by the end of March. Revenue peaked at $4 in early January and late January. Active users remained relatively stable, starting at around 14.7K in early January and ending at approximately 12.8K by the end of March.
Sniper Fury: Shooting Game by Gameloft SE saw steady but low metrics. Weekly downloads started at around 693 in early January and declined to about 360 by the end of March. Revenue had its highest point at $50 in the first week of January and fluctuated mildly throughout the quarter. Active users began at around 2K and slightly decreased to approximately 1.5K by the end of March.
For more detailed insights and data, visit Sensor Tower.